#81
Magnemite
The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.
- Height
- 0.3 m
- Weight
- 6 kg
- Generation
- 1
- EV yield
- +1 Sp. Atk
Base stats
HP25
Attack35
Defense70
Sp. Atk95
Sp. Def55
Speed45
Total325
Abilities
Magnet Pull
Prevents opposing Steel-type Pokemon from choosing to switch out, unless they are holding a Shed Shell or are a Ghost type.
Sturdy
If this Pokemon is at full HP, it survives one hit with at least 1 HP. OHKO moves fail when used against this Pokemon.
Analytic Hidden
The power of this Pokemon's move is multiplied by 1.3 if it is the last to move in a turn. Does not affect Doom Desire and Future Sight.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×4 Ground
Damage ×2 Fire Fighting
Resists ×½ Normal Electric Grass Ice Psychic Bug Rock Dragon Fairy
Resists ×¼ Flying Steel
Immune Poison
Evolution line
#081
Magnemite Electric Steel
MagnemiteLevel 30
#082
Magneton Electric Steel
MagnetonAt Mt Coronet
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Hoenn | New Mauville | 22–25 | |||
| Jvaloh | Old Power Plant - Generator Room | 32–35 | |||
| Jvaloh | Old Power Plant - Restricted Area | 32–35 | |||
| Jvaloh | Old Power Plant - Stairs B1F | 32–35 | |||
| Kanto | Route 24 (Kanto) | 12–15 | |||
| Sinnoh | Route 211 (East) | 32–34 | |||
| Sinnoh | Route 215 | 30–32 | |||
| Sinnoh | Route 222 | 54–56 |
Item drops
Items it may drop when caught or fainted (higher chance on faint).
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Thunder Shock10% chance to paralyze the target. | Special | 40 | 100 | 30 | |
| 4 | SupersonicCauses the target to become confused. | Status | — | 55 | 20 | |
| 8 | Thunder WaveParalyzes the target. | Status | — | 90 | 20 | |
| 12 | Electro BallMore power the faster the user is than the target. | Special | — | 100 | 10 | |
| 16 | Gyro BallMore power the slower the user than the target. | Physical | — | 100 | 5 | |
| 20 | Spark30% chance to paralyze the target. | Physical | 65 | 100 | 20 | |
| 24 | ScreechLowers the target's Defense by 2. | Status | — | 85 | 40 | |
| 28 | Magnet RiseFor 5 turns, the user has immunity to Ground. | Status | — | — | 10 | |
| 32 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Special | 80 | 100 | 10 | |
| 36 | Discharge30% chance to paralyze adjacent Pokemon. | Special | 80 | 100 | 15 | |
| 40 | Metal SoundLowers the target's Sp. Def by 2. | Status | — | 85 | 40 | |
| 44 | Light ScreenFor 5 turns, special damage to allies is halved. | Status | — | — | 30 | |
| 48 | Lock-OnUser's next move will not miss the target. | Status | — | — | 5 | |
| 52 | Zap Cannon100% chance to paralyze the target. | Special | 120 | 50 | 5 |

