#436
Bronzor
Ancient people believed that the pattern on Bronzor's back contained a mysterious power.
- Height
- 0.5 m
- Weight
- 60.5 kg
- Generation
- 4
- EV yield
- +1 Defense
Base stats
Abilities
This Pokemon is immune to Ground-type attacks and the effects of Spikes, Toxic Spikes, Sticky Web, and the Arena Trap Ability. The effects of Gravity, Ingrain, Smack Down, Thousand Arrows, and Iron Ball nullify the immunity. Thousand Arrows can hit this Pokemon as if it did not have this Ability.
If a Pokemon uses a Fire-type attack against this Pokemon, that Pokemon's offensive stat is halved when calculating the damage to this Pokemon. This Pokemon takes half of the usual burn damage, rounded down.
This Pokemon's weight is doubled. This effect is calculated after the effect of Autotomize, and before the effect of Float Stone.
Recommended natures Smogon Gen 7
Calm +Sp. Def −Attack
Defensive, Specially Defensive
Relaxed +Defense −Speed
Stealth Rock Setter
View the full set on Smogon
Weaknesses & resistances
Evolution line
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Sinnoh | Mt. Coronet 1F 2 | 50–52 | |||
| Sinnoh | Mt. Coronet 1F1 | 16–18 | |||
| Sinnoh | Mt. Coronet 2F | 50–52 | |||
| Sinnoh | Mt. Coronet 2F: North | 50–52 | |||
| Sinnoh | Mt. Coronet 2F: West | 50–52 | |||
| Sinnoh | Mt. Coronet 3F | 50–52 | |||
| Sinnoh | Mt. Coronet 4F1 | 50–52 | |||
| Sinnoh | Mt. Coronet 4F3 | 50–52 | |||
| Sinnoh | Mt. Coronet 5F | 50–52 | |||
| Sinnoh | Mt. Coronet 6F | 50–52 | |||
| Sinnoh | Mt. Coronet Peak | 50–52 | |||
| Sinnoh | Mt. Coronet Upper 1F 2 | 38–40 | |||
| Sinnoh | Mt. Coronet Upper 1F1 | 34–36 | |||
| Sinnoh | Mt. Coronet Upper B1F | 36–38 | |||
| Sinnoh | Route 206 | 19–20 | |||
| Sinnoh | Route 211 (West) | 20–22 |
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Confusion10% chance to confuse the target. | Special | 50 | 100 | 25 | |
| 4 | Confuse RayConfuses the target. | Status | — | 100 | 10 | |
| 8 | PaybackPower doubles if the user moves after the target. | Physical | 50 | 100 | 10 | |
| 12 | ImprisonNo foe can use any move known by the user. | Status | — | — | 10 | |
| 16 | Gyro BallMore power the slower the user than the target. | Physical | — | 100 | 5 | |
| 20 | HypnosisCauses the target to fall asleep. | Status | — | 60 | 20 | |
| 24 | SafeguardFor 5 turns, protects user's party from status. | Status | — | — | 25 | |
| 28 | Extrasensory10% chance to flinch the target. | Special | 80 | 100 | 20 | |
| 32 | Heavy SlamMore power the heavier the user than the target. | Physical | — | 100 | 10 | |
| 36 | Iron DefenseRaises the user's Defense by 2. | Status | — | — | 15 | |
| 40 | Metal SoundLowers the target's Sp. Def by 2. | Status | — | 85 | 40 | |
| 44 | Future SightHits two turns after being used. | Special | 120 | 100 | 10 |


