#476
Probopass
It controls three units called Mini-Noses using magnetic force. With them, it can attack a foe from three directions.
- Height
- 1.4 m
- Weight
- 340 kg
- Generation
- 4
- EV yield
- +1 Defense +2 Sp. Def
Base stats
HP60
Attack55
Defense145
Sp. Atk75
Sp. Def150
Speed40
Total525
Abilities
Sturdy
If this Pokemon is at full HP, it survives one hit with at least 1 HP. OHKO moves fail when used against this Pokemon.
Magnet Pull
Prevents opposing Steel-type Pokemon from choosing to switch out, unless they are holding a Shed Shell or are a Ghost type.
Sand Force Hidden
If Sandstorm is active, this Pokemon's Ground-, Rock-, and Steel-type attacks have their power multiplied by 1.3. This Pokemon takes no damage from Sandstorm.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×4 Fighting Ground
Damage ×2 Water
Resists ×½ Ice Psychic Bug Rock Dragon Fairy
Resists ×¼ Normal Flying
Immune Poison
Evolution line
#299
Nosepass Rock
NosepassAt Mt Coronet
Where to catch
Get it by evolving Nosepass.
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Tri Attack20% chance to paralyze or burn or freeze target. | Special | 80 | 100 | 10 | |
| 1 | Magnetic FluxRaises Def, Sp. Def of allies with Plus/Minus by 1. | Status | — | — | 20 | |
| 1 | TackleNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Wide GuardProtects allies from multi-target moves this turn. | Status | — | — | 10 | |
| 1 | Magnet RiseFor 5 turns, the user has immunity to Ground. | Status | — | — | 10 | |
| 1 | BlockPrevents the target from switching out. | Status | — | — | 5 | |
| 1 | Iron DefenseRaises the user's Defense by 2. | Status | — | — | 15 | |
| 1 | Gravity5 turns: no Ground immunities, 1.67x accuracy. | Status | — | — | 5 | |
| 13 | Thunder WaveParalyzes the target. | Status | — | 90 | 20 | |
| 16 | RestUser sleeps 2 turns and restores HP and status. | Status | — | — | 5 | |
| 19 | Spark30% chance to paralyze the target. | Physical | 65 | 100 | 20 | |
| 22 | Rock Slide30% chance to flinch the foe(s). | Physical | 75 | 90 | 10 | |
| 25 | Power GemNo additional effect. | Special | 80 | 100 | 20 | |
| 28 | Rock BlastHits 2-5 times in one turn. | Physical | 25 | 90 | 10 | |
| 31 | Discharge30% chance to paralyze adjacent Pokemon. | Special | 80 | 100 | 15 | |
| 34 | SandstormFor 5 turns, a sandstorm rages. | Status | — | — | 10 | |
| 37 | Earth Power10% chance to lower the target's Sp. Def by 1. | Special | 90 | 100 | 10 | |
| 40 | Stone EdgeHigh critical hit ratio. | Physical | 100 | 80 | 5 | |
| 43 | Lock-OnUser's next move will not miss the target. | Status | — | — | 5 | |
| 43 | Zap Cannon100% chance to paralyze the target. | Special | 120 | 50 | 5 |

