#753
Fomantis
Fomantis hates having its naps interrupted. It fires off beams using energy it gathers by bathing in the sun.
- Height
- 0.3 m
- Weight
- 1.5 kg
- Generation
- 7
- EV yield
- +1 Attack
Base stats
HP40
Attack55
Defense35
Sp. Atk50
Sp. Def35
Speed35
Total250
Abilities
Leaf Guard
If Sunny Day is active, this Pokemon cannot become affected by a non-volatile status condition or Yawn, and Rest will fail for it. This effect is prevented if this Pokemon is holding a Utility Umbrella.
Contrary Hidden
If this Pokemon has a stat stage raised it is lowered instead, and vice versa.
Recommended natures Smogon Gen 7
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Fire Ice Poison Flying Bug
Resists ×½ Water Electric Grass Ground
Evolution line
#753
Fomantis Grass
FomantisLevel 34 · Day
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Jvaloh | Cresemun Beach | 38–42 | |||
| Jvaloh | Ochra Park-A | 58–62 | |||
| Jvaloh | Ochra Park-B | 58–62 |
Item drops
Items it may drop when caught or fainted (higher chance on faint).
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | LeafageNo additional effect. | Physical | 40 | 100 | 40 | |
| 1 | Fury CutterPower doubles with each hit, up to 160. | Physical | 40 | 95 | 20 | |
| 5 | GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Status | — | — | 20 | |
| 10 | IngrainTraps/grounds user; heals 1/16 max HP per turn. | Status | — | — | 20 | |
| 15 | Razor LeafHigh critical hit ratio. Hits adjacent foes. | Physical | 55 | 95 | 25 | |
| 20 | Sweet ScentLowers the foe(s) evasiveness by 2. | Status | — | 100 | 20 | |
| 25 | SlashHigh critical hit ratio. | Physical | 70 | 100 | 20 | |
| 30 | X-ScissorNo additional effect. | Physical | 80 | 100 | 15 | |
| 35 | SynthesisHeals the user by a weather-dependent amount. | Status | — | — | 5 | |
| 40 | Leaf BladeHigh critical hit ratio. | Physical | 90 | 100 | 15 | |
| 45 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Status | — | — | 5 | |
| 50 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Special | 120 | 100 | 10 |

