#339
Barboach
Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey's location.
- Height
- 0.4 m
- Weight
- 1.9 kg
- Generation
- 3
- EV yield
- +1 HP
Base stats
Abilities
This Pokemon cannot be infatuated or taunted. Gaining this Ability while infatuated or taunted cures it. This Pokemon is immune to the effect of the Intimidate Ability.
On switch-in, this Pokemon is alerted if any opposing Pokemon has an attack that is super effective against this Pokemon, or an OHKO move. This effect considers any move that deals direct damage as an attacking move of its respective type, Hidden Power counts as its determined type, and Judgment, Multi-Attack, Natural Gift, Revelation Dance, Techno Blast, and Weather Ball are considered Normal-type moves.
This Pokemon has its non-volatile status condition cured at the end of each turn if Rain Dance is active. This effect is prevented if this Pokemon is holding a Utility Umbrella.
Recommended natures Smogon Gen 7
View the full set on Smogon
Weaknesses & resistances
Evolution line
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Hoenn | Route 110 | 12–14 | |||
| Hoenn | Seafloor Cavern (Entrance) | 40–42 | |||
| Hoenn | Seafloor Cavern (Room 5) | 40–42 | |||
| Hoenn | Seafloor Cavern (Room 6) | 40–42 | |||
| Jvaloh | Amberwick Town | 42–44 | |||
| Kanto | Fennel Valley - Valley | 60–64 | |||
| Kanto | Route 10 North (Kanto) | 54–56 | |||
| Kanto | Route 9 (Kanto) | 24–26 | |||
| Sinnoh | Mt. Coronet 1F1 | 16–18 | |||
| Sinnoh | Mt. Coronet 4F1 | 50–52 | |||
| Sinnoh | Mt. Coronet Upper B1F | 36–38 | |||
| Sinnoh | Ravaged Path | 12–14 | |||
| Sinnoh | Route 208 | 22–24 | |||
| Sinnoh | Route 209 | 22–24 | |||
| Sinnoh | Route 210 | 24–26 | |||
| Sinnoh | Route 210: East | 30–32 | |||
| Sinnoh | Route 210: North | 28–30 | |||
| Sinnoh | Route 212 (South) | 22–24 |
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Special | 20 | 100 | 10 | |
| 1 | Water GunNo additional effect. | Special | 40 | 100 | 25 | |
| 6 | RestUser sleeps 2 turns and restores HP and status. | Status | — | — | 5 | |
| 6 | SnoreUser must be asleep. 30% chance to flinch target. | Special | 50 | 100 | 15 | |
| 12 | Water Pulse20% chance to confuse the target. | Special | 60 | 100 | 20 | |
| 18 | AmnesiaRaises the user's Sp. Def by 2. | Status | — | — | 20 | |
| 24 | Aqua TailNo additional effect. | Physical | 90 | 90 | 10 | |
| 31 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Special | 90 | 85 | 10 | |
| 36 | EarthquakeHits adjacent Pokemon. Double damage on Dig. | Physical | 100 | 100 | 10 | |
| 42 | Future SightHits two turns after being used. | Special | 120 | 100 | 10 | |
| 48 | FissureOHKOs the target. Fails if user is of a lower level. | Physical | — | 30 | 5 |


