#508
Stoutland
These Pokémon seem to enjoy living with humans. Even a Stoutland caught in the wild will warm up to people in about three days.
- Height
- 1.2 m
- Weight
- 61 kg
- Generation
- 5
- EV yield
- +3 Attack
Base stats
HP85
Attack110
Defense90
Sp. Atk45
Sp. Def90
Speed80
Total500
Abilities
Intimidate
On switch-in, this Pokemon lowers the Attack of opposing Pokemon by 1 stage. Pokemon with the Inner Focus, Oblivious, Own Tempo, or Scrappy Abilities and Pokemon behind a substitute are immune.
Sand Rush
If Sandstorm is active, this Pokemon's Speed is doubled. This Pokemon takes no damage from Sandstorm.
Scrappy Hidden
This Pokemon can hit Ghost types with Normal- and Fighting-type moves. This Pokemon is immune to the effect of the Intimidate Ability.
Recommended natures Smogon Gen 8
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Fighting
Immune Ghost
Evolution line
#506
Lillipup Normal
LillipupLevel 16
Where to catch
Get it by evolving Lillipup.
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | LeerLowers the foe(s) Defense by 1. | Status | — | 100 | 30 | |
| 1 | TackleNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Physical | 65 | 95 | 15 | |
| 1 | Ice Fang10% chance to freeze. 10% chance to flinch. | Physical | 65 | 95 | 15 | |
| 1 | Work UpRaises the user's Attack and Sp. Atk by 1. | Status | — | — | 30 | |
| 1 | Bite30% chance to flinch the target. | Physical | 60 | 100 | 25 | |
| 1 | Fire Fang10% chance to burn. 10% chance to flinch. | Physical | 65 | 95 | 15 | |
| 12 | RetaliatePower doubles if an ally fainted last turn. | Physical | 70 | 100 | 5 | |
| 19 | Baby-Doll EyesLowers the target's Attack by 1. | Status | — | 100 | 30 | |
| 24 | Play Rough10% chance to lower the target's Attack by 1. | Physical | 90 | 90 | 10 | |
| 30 | Crunch20% chance to lower the target's Defense by 1. | Physical | 80 | 100 | 15 | |
| 38 | Take DownHas 1/4 recoil. | Physical | 90 | 85 | 20 | |
| 46 | Helping HandOne adjacent ally's move power is 1.5x this turn. | Status | — | — | 20 | |
| 54 | ReversalMore power the less HP the user has left. | Physical | — | 100 | 15 | |
| 62 | RoarForces the target to switch to a random ally. | Status | — | — | 20 | |
| 70 | Last ResortFails unless each known move has been used. | Physical | 140 | 100 | 5 | |
| 78 | Giga ImpactUser cannot move next turn. | Physical | 150 | 90 | 5 |


