#292
Shedinja
A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
- Height
- 0.8 m
- Weight
- 1.2 kg
- Generation
- 3
- EV yield
- +2 HP
Base stats
HP1
Attack90
Defense45
Sp. Atk30
Sp. Def30
Speed40
Total236
Abilities
Wonder Guard
This Pokemon can only be damaged by supereffective moves and indirect damage.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Fire Flying Rock Ghost Dark
Resists ×½ Grass Poison Ground Bug
Immune Normal Fighting
Evolution line
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Kanto | Fennel Valley - Valley | 60–64 |
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Special | 20 | 100 | 10 | |
| 1 | False SwipeAlways leaves the target with at least 1 HP. | Physical | 40 | 100 | 40 | |
| 1 | Metal Claw10% chance to raise the user's Attack by 1. | Physical | 50 | 95 | 35 | |
| 1 | DigDigs underground turn 1, strikes turn 2. | Physical | 80 | 100 | 10 | |
| 1 | ScratchNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Sand AttackLowers the target's accuracy by 1. | Status | — | 100 | 15 | |
| 1 | Shadow ClawHigh critical hit ratio. | Physical | 70 | 100 | 15 | |
| 1 | HardenRaises the user's Defense by 1. | Status | — | — | 30 | |
| 15 | Confuse RayConfuses the target. | Status | — | 100 | 10 | |
| 23 | AbsorbUser recovers 50% of the damage dealt. | Special | 20 | 100 | 25 | |
| 29 | Shadow SneakUsually goes first. | Physical | 40 | 100 | 30 | |
| 36 | Fury SwipesHits 2-5 times in one turn. | Physical | 18 | 80 | 15 | |
| 50 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Special | 80 | 100 | 15 | |
| 57 | SpiteLowers the PP of the target's last move by 4. | Status | — | 100 | 10 | |
| 64 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Physical | 90 | 100 | 10 |



