#200
Misdreavus
This Pokémon startles people in the middle of the night. It gathers fear as its energy.
- Height
- 0.7 m
- Weight
- 1 kg
- Generation
- 2
- EV yield
- +1 Sp. Def
Base stats
HP60
Attack60
Defense60
Sp. Atk85
Sp. Def85
Speed85
Total435
Abilities
Levitate
This Pokemon is immune to Ground-type attacks and the effects of Spikes, Toxic Spikes, Sticky Web, and the Arena Trap Ability. The effects of Gravity, Ingrain, Smack Down, Thousand Arrows, and Iron Ball nullify the immunity. Thousand Arrows can hit this Pokemon as if it did not have this Ability.
Recommended natures Smogon Gen 7
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Ghost Dark
Resists ×½ Poison Bug
Immune Normal Fighting
Evolution line
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Hoenn | Route 121 | 35–38 | |||
| Kanto | Pokemon Tower 2F | 31–32 | |||
| Kanto | Pokemon Tower 3F | 30–32 | |||
| Kanto | Pokemon Tower 4F | 31–32 | |||
| Kanto | Pokemon Tower 5F | 33–34 | |||
| Kanto | Pokemon Tower 6F | 32–34 | |||
| Kanto | Pokemon Tower 7F | 31–32 | |||
| Sinnoh | Lost Tower #1 | 24–26 | |||
| Sinnoh | Lost Tower #2 | 24–26 | |||
| Sinnoh | Lost Tower #3 | 24–26 | |||
| Sinnoh | Lost Tower #4 | 24–26 | |||
| Sinnoh | Lost Tower #5 | 24–26 | |||
| Sinnoh | Old Chateau 1F | 16–18 | |||
| Sinnoh | Old Chateau 1F: East | 16–18 | |||
| Sinnoh | Old Chateau 1F: West | 16–18 | |||
| Sinnoh | Old Chateau 2F | 16–18 | |||
| Sinnoh | Old Chateau Abandoned Room #1 | 16–18 | |||
| Sinnoh | Old Chateau Abandoned Room #2 | 16–18 | |||
| Sinnoh | Old Chateau Abandoned Room #3 | 16–18 | |||
| Sinnoh | Old Chateau Abandoned Room #4 | 16–18 | |||
| Sinnoh | Old Chateau Abandoned Room #5 | 16–18 | |||
| Sinnoh | Old Chateau Dining Area | 16–18 |
Item drops
Items it may drop when caught or fainted (higher chance on faint).
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | GrowlLowers the foe(s) Attack by 1. | Status | — | 100 | 40 | |
| 1 | Confusion10% chance to confuse the target. | Special | 50 | 100 | 25 | |
| 10 | Astonish30% chance to flinch the target. | Physical | 30 | 100 | 15 | |
| 14 | Confuse RayConfuses the target. | Status | — | 100 | 10 | |
| 19 | Mean LookPrevents the target from switching out. | Status | — | — | 5 | |
| 23 | HexPower doubles if the target has a status ailment. | Special | 65 | 100 | 10 | |
| 28 | Psybeam10% chance to confuse the target. | Special | 65 | 100 | 20 | |
| 32 | Pain SplitShares HP of user and target equally. | Status | — | — | 20 | |
| 37 | PaybackPower doubles if the user moves after the target. | Physical | 50 | 100 | 10 | |
| 41 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Special | 80 | 100 | 15 | |
| 46 | Perish SongAll active Pokemon will faint in 3 turns. | Status | — | — | 5 | |
| 50 | Power GemNo additional effect. | Special | 80 | 100 | 20 |


