#448
Lucario
It's said that no foe can remain invisible to Lucario, since it can detect auras-even those of foes it could not otherwise see.
- Height
- 1.2 m
- Weight
- 54 kg
- Generation
- 4
- EV yield
- +1 Attack +1 Sp. Atk
Base stats
HP70
Attack110
Defense70
Sp. Atk115
Sp. Def70
Speed90
Total525
Abilities
Steadfast
If this Pokemon flinches, its Speed is raised by 1 stage.
Inner Focus
This Pokemon cannot be made to flinch. This Pokemon is immune to the effect of the Intimidate Ability.
Justified Hidden
This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
1 ↗ 2 ↗ 3 ↗ 4 ↗
Jolly +Speed −Sp. Atk
Swords Dance, Swords Dance (Fighting), Extreme Speed
Adamant +Attack −Sp. Atk
Swords Dance (Fighting), Extreme Speed
Modest +Sp. Atk −Attack
Nasty Plot (Steel), Special Attacker
Timid +Speed −Attack
Nasty Plot (Steel), Special Attacker
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Fire Fighting Ground
Resists ×½ Normal Grass Ice Dragon Dark Steel
Resists ×¼ Bug Rock
Immune Poison
Evolution line
#447
Riolu Fighting
RioluHigh friendship · Day
Mega Evolutions & Gigantamax
Event forms
Where to catch
Get it by evolving Riolu.
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Aura SphereThis move does not check accuracy. | Special | 80 | — | 20 | |
| 1 | Helping HandOne adjacent ally's move power is 1.5x this turn. | Status | — | — | 20 | |
| 1 | Rock Smash50% chance to lower the target's Defense by 1. | Physical | 40 | 100 | 15 | |
| 1 | Final GambitDoes damage equal to the user's HP. User faints. | Special | — | 100 | 5 | |
| 1 | Quick AttackUsually goes first. | Physical | 40 | 100 | 30 | |
| 1 | Metal Claw10% chance to raise the user's Attack by 1. | Physical | 50 | 95 | 35 | |
| 1 | Life DewHeals the user and its allies by 1/4 their max HP. | Status | — | — | 10 | |
| 1 | ReversalMore power the less HP the user has left. | Physical | — | 100 | 15 | |
| 1 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Physical | 30 | 100 | 10 | |
| 1 | Vacuum WaveUsually goes first. | Special | 40 | 100 | 30 | |
| 1 | DetectPrevents moves from affecting the user this turn. | Status | — | — | 5 | |
| 1 | ScreechLowers the target's Defense by 2. | Status | — | 85 | 40 | |
| 1 | CopycatUses the last move used in the battle. | Status | — | — | 20 | |
| 12 | CounterIf hit by physical attack, returns double damage. | Physical | — | 100 | 20 | |
| 16 | Work UpRaises the user's Attack and Sp. Atk by 1. | Status | — | — | 30 | |
| 20 | Force Palm30% chance to paralyze the target. | Physical | 60 | 100 | 10 | |
| 24 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Status | — | — | 20 | |
| 28 | Metal SoundLowers the target's Sp. Def by 2. | Status | — | 85 | 40 | |
| 32 | Quick GuardProtects allies from priority attacks this turn. | Status | — | — | 15 | |
| 36 | Bone RushHits 2-5 times in one turn. | Physical | 25 | 90 | 10 | |
| 40 | Swords DanceRaises the user's Attack by 2. | Status | — | — | 20 | |
| 44 | Heal PulseHeals the target by 50% of its max HP. | Status | — | — | 10 | |
| 48 | Meteor Mash20% chance to raise the user's Attack by 1. | Physical | 90 | 90 | 10 | |
| 52 | Dragon PulseNo additional effect. | Special | 85 | 100 | 10 | |
| 56 | Extreme SpeedNearly always goes first. | Physical | 80 | 100 | 5 | |
| 60 | Close CombatLowers the user's Defense and Sp. Def by 1. | Physical | 120 | 100 | 5 | |
| — | Aura SphereThis move does not check accuracy. | Special | 80 | — | 20 |


