#237
Hitmontop
This Pokémon is adept at dance-like kicks. The horn atop its head is made from the same substance that generally forms fur and claws.
- Height
- 1.4 m
- Weight
- 48 kg
- Generation
- 2
- EV yield
- +2 Sp. Def
Base stats
HP50
Attack95
Defense95
Sp. Atk35
Sp. Def110
Speed70
Total455
Abilities
Intimidate
On switch-in, this Pokemon lowers the Attack of opposing Pokemon by 1 stage. Pokemon with the Inner Focus, Oblivious, Own Tempo, or Scrappy Abilities and Pokemon behind a substitute are immune.
Technician
This Pokemon's moves of 60 power or less have their power multiplied by 1.5, including Struggle. This effect comes after a move's effect changes its own power.
Steadfast Hidden
If this Pokemon flinches, its Speed is raised by 1 stage.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Flying Psychic Fairy
Resists ×½ Bug Rock Dark
Evolution line
Where to catch
Get it by evolving Tyrogue.
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Triple KickHits 3 times. Each hit can miss, but power rises. | Physical | 10 | 90 | 10 | |
| 1 | Helping HandOne adjacent ally's move power is 1.5x this turn. | Status | — | — | 20 | |
| 1 | TackleNo additional effect. | Physical | 40 | 100 | 35 | |
| 1 | Focus EnergyRaises the user's critical hit ratio by 2. | Status | — | — | 30 | |
| 1 | Fake OutHits first. First turn out only. 100% flinch chance. | Physical | 40 | 100 | 10 | |
| 1 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Physical | 30 | 100 | 10 | |
| 4 | Quick AttackUsually goes first. | Physical | 40 | 100 | 30 | |
| 8 | Gyro BallMore power the slower the user than the target. | Physical | — | 100 | 5 | |
| 12 | DetectPrevents moves from affecting the user this turn. | Status | — | — | 5 | |
| 16 | Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe. | Physical | 50 | 100 | 40 | |
| 21 | Wide GuardProtects allies from multi-target moves this turn. | Status | — | — | 10 | |
| 21 | Quick GuardProtects allies from priority attacks this turn. | Status | — | — | 15 | |
| 24 | Sucker PunchUsually goes first. Fails if target is not attacking. | Physical | 70 | 100 | 5 | |
| 28 | AgilityRaises the user's Speed by 2. | Status | — | — | 30 | |
| 32 | DigDigs underground turn 1, strikes turn 2. | Physical | 80 | 100 | 10 | |
| 36 | Close CombatLowers the user's Defense and Sp. Def by 1. | Physical | 120 | 100 | 5 | |
| 40 | CounterIf hit by physical attack, returns double damage. | Physical | — | 100 | 20 | |
| 44 | EndeavorLowers the target's HP to the user's HP. | Physical | — | 100 | 5 | |
| — | Rolling Kick30% chance to flinch the target. | Physical | 60 | 85 | 15 |




