#477
Dusknoir
It is said to take lost spirits into its pliant body and take them to the afterlife.
- Height
- 2.2 m
- Weight
- 106.6 kg
- Generation
- 4
- EV yield
- +1 Defense +2 Sp. Def
Base stats
HP45
Attack100
Defense135
Sp. Atk65
Sp. Def135
Speed45
Total525
Abilities
Pressure
If this Pokemon is the target of an opposing Pokemon's move, that move loses one additional PP. Imprison, Snatch, and Tera Blast also lose one additional PP when used by an opposing Pokemon, but Sticky Web does not.
Frisk Hidden
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Ghost Dark
Resists ×½ Poison Bug
Immune Normal Fighting
Evolution line
#355
Duskull Ghost
DuskullLevel 37
#356
Dusclops Ghost
DusclopsHold · Trade Reaper Cloth Link Stone
Where to catch
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | BindTraps and damages the target for 4-5 turns. | Physical | 15 | 85 | 20 | |
| 1 | LeerLowers the foe(s) Defense by 1. | Status | — | 100 | 30 | |
| 1 | Astonish30% chance to flinch the target. | Physical | 30 | 100 | 15 | |
| 1 | Shadow SneakUsually goes first. | Physical | 40 | 100 | 30 | |
| 1 | Thunder Punch10% chance to paralyze the target. | Physical | 75 | 100 | 15 | |
| 1 | DisableFor 4 turns, disables the target's last move used. | Status | — | 100 | 20 | |
| 1 | Fire Punch10% chance to burn the target. | Physical | 75 | 100 | 15 | |
| 1 | Gravity5 turns: no Ground immunities, 1.67x accuracy. | Status | — | — | 5 | |
| 1 | Ice Punch10% chance to freeze the target. | Physical | 75 | 100 | 15 | |
| 1 | Shadow PunchThis move does not check accuracy. | Physical | 60 | — | 20 | |
| 12 | Confuse RayConfuses the target. | Status | — | 100 | 10 | |
| 16 | Night ShadeDoes damage equal to the user's level. | Special | — | 100 | 15 | |
| 20 | PaybackPower doubles if the user moves after the target. | Physical | 50 | 100 | 10 | |
| 24 | Will-O-WispBurns the target. | Status | — | 85 | 15 | |
| 28 | Mean LookPrevents the target from switching out. | Status | — | — | 5 | |
| 32 | HexPower doubles if the target has a status ailment. | Special | 65 | 100 | 10 | |
| 36 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Status | — | — | 10 | |
| 42 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Special | 80 | 100 | 15 | |
| 48 | Future SightHits two turns after being used. | Special | 120 | 100 | 10 | |
| 54 | Destiny BondIf an opponent knocks out the user, it also faints. | Status | — | — | 5 |

