#170
Chinchou
It lives in ocean depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
- Height
- 0.5 m
- Weight
- 12 kg
- Generation
- 2
- EV yield
- +1 HP
Base stats
HP75
Attack38
Defense38
Sp. Atk56
Sp. Def56
Speed67
Total330
Abilities
Volt Absorb
This Pokemon is immune to Electric-type moves and restores 1/4 of its maximum HP, rounded down, when hit by an Electric-type move.
Illuminate
Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores a target's evasiveness stat stage.
Water Absorb Hidden
This Pokemon is immune to Water-type moves and restores 1/4 of its maximum HP, rounded down, when hit by a Water-type move.
Recommended natures Smogon Gen 9
Only a Smogon suggestion — the right nature depends on the set you run, so trust your own call on how you want to play it.
View the full set on Smogon
Weaknesses & resistances
Damage ×2 Grass Ground
Resists ×½ Fire Water Ice Flying
Resists ×¼ Steel
Evolution line
Where to catch
| Region | Location | Rarity | Time | Method | Level |
|---|---|---|---|---|---|
| Hoenn | Route 127 | 44–48 | |||
| Hoenn | Route 128 | 44–48 | |||
| Hoenn | Route 110 | 27–29 | |||
| Hoenn | Route 124 | 40–44 | |||
| Jvaloh | Amberwick Pass | 42–44 | |||
| Jvaloh | Route 11-A | 69–70 | |||
| Kanto | Route 10 North (Kanto) | 54–56 | |||
| Kanto | Route 9 (Kanto) | 54–56 | |||
| Sinnoh | Canalave City | 38–40 | |||
| Sinnoh | Route 213 | 33–35 |
Moves
| Level | Move | Type | Cat. | Pow. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | SupersonicCauses the target to become confused. | Status | — | 55 | 20 | |
| 1 | Water GunNo additional effect. | Special | 40 | 100 | 25 | |
| 4 | Electro BallMore power the faster the user is than the target. | Special | — | 100 | 10 | |
| 8 | Thunder WaveParalyzes the target. | Status | — | 90 | 20 | |
| 12 | Bubble Beam10% chance to lower the target's Speed by 1. | Special | 65 | 100 | 20 | |
| 16 | Confuse RayConfuses the target. | Status | — | 100 | 10 | |
| 20 | Spark30% chance to paralyze the target. | Physical | 65 | 100 | 20 | |
| 24 | Charge+1 SpD, user's Electric move next turn 2x power. | Status | — | — | 20 | |
| 28 | Discharge30% chance to paralyze adjacent Pokemon. | Special | 80 | 100 | 15 | |
| 32 | Aqua RingUser recovers 1/16 max HP per turn. | Status | — | — | 20 | |
| 36 | FlailMore power the less HP the user has left. | Physical | — | 100 | 15 | |
| 40 | Take DownHas 1/4 recoil. | Physical | 90 | 85 | 20 | |
| 44 | Hydro PumpNo additional effect. | Special | 110 | 80 | 5 |


